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4/8/2010

Determines if a sample is waiting at the renderer.

Syntax

virtual BOOL HaveCurrentSample(void);

Parameters

None.

Return Value

Returns TRUE if a sample is ready to be rendered, or FALSE if no data is available.

Requirements

Windows Embedded CE Windows CE 2.12 and later
Windows Mobile Windows Mobile Version 5.0 and later
Note Microsoft DirectShow applications and DirectShow filters have different include file and Library requirements
For more information, see Setting Up the Build Environment,
Version 2.12 requires DXPAK 1.0 or later