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4/8/2010

Transitions the renderer to State_Running if it is not in this state already.

Syntax

HRESULT Run(void);

Parameters

None.

Return Value

Returns an HRESULTvalue.

Remarks

If the renderer is in the State_Stopped state, the CBaseRenderer::Pausemember function is called first to transition the renderer to the State_Paused state, which has the effect of activating any of the filter's connected pins.

If this member function succeeds, the renderer's m_Statemember variable is set to State_Running.

This member function overrides CBaseFilter::Run.

Requirements

Windows Embedded CE Windows CE 2.12 and later
Windows Mobile Windows Mobile Version 5.0 and later
Note Microsoft DirectShow applications and DirectShow filters have different include file and Library requirements
For more information, see Setting Up the Build Environment,
Version 2.12 requires DXPAK 1.0 or later