Important:
This is retired content. This content is outdated and is no longer being maintained. It is provided as a courtesy for individuals who are still using these technologies. This content may contain URLs that were valid when originally published, but now link to sites or pages that no longer exist.
A version of this page is also available for
4/8/2010

This inline function returns the square of the length of a 4-D vector in floating point format.

Syntax

FLOAT D3DMXVec4LengthSq(
  CONST D3DMXVECTOR4* 
pV
);

Parameters

pV

[in] Pointer to the source D3DMXVECTOR4structure.

Return Value

This function returns the vector's length squared.

Requirements

Header d3dmx.h
Library Implemented in d3dmxmath.inl
Windows Embedded CE Windows Embedded CE 6.0 and later
Windows Mobile Pocket PC for Windows Mobile Version 5.0 and later, Smartphone for Windows Mobile Version 5.0 and later

See Also